Sim Skunk Works AV-8B Harrier II (for FSX)

Compatibility: Flight Simulator X, FSX: Steam Edition
Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX) Sim Skunk Works AV-8 B Harrier II (for FSX)

  • Compatible with both TacPack and vACMI; vACMI required at least to have weapons working
  • Air-to-Air weapons: AIM9-L and gun (vACMI only)
  • Air-to-Ground weapons: MK82 SE, MK83, GBU 12 (vACMI only)
  • Projected Moving Map Display - uses real maps
  • Internal model and external model have been revisited, providing much more eye candy with the new texture set
  • Sound set completely redone - sampled from real sounds
  • Several other minor enhancements
  • Can be used with vACMI into JoinFS multiplayer net, not tested with TacPack.


  • Highly detailed external model, fully animated
  • Highly detailed 3D internal model, fully animated
  • Equipped with 3D lights system, both internal and external.
  • High quality external/internal textures, bump, specular mapping and backing
  • Italian, Spanish and USA liveries provided
  • Light weight, frame rate friendly model
  • C0mes in two configurations: 'SOLO' and 'UBUNTU' optimised for multiplayer sessions

The SSW Harrier is a not conventional model; it can be considered both a wing-borne and a jet-borne aircraft model since it can take off and land using wing-lift or using engine nozzle vectored thrust.

To implement such unconventional characteristics was a challenge but we believe we have obtained behaviour very close to the real aircraft, as witnessed by real-world pilots and former Harrier pilots.

Transition flight from jet-borne to wing-borne and vice versa is surprisingly smooth, and all typical vertical or short types of take-off and landings can be performed with a very high degree of realism

SSW Drag coefficient concept implementation:

FSX has several known limitations, one of which is that a model is not expected to be able to change its shape during the flight (except for flap surfaces etc.), then there is no possibility of dynamically changing the drag coefficent. The static drag coefficient is stored either on an .air or aircraft.cfg file that is read once when the model is loaded into memory and cannot be changed easily, or at least in a documented way. SSW has developed a C/C++ .dll module that over-rides this limitations, and from now on our models will have a single .air and a single aircraft.cfg, changing configuration in flight, i.e. dropping weapons and tanks will affect not only the weight, which is already possible, but also the drag coefficient. Since the module behaviour can be easily customised it is also applicable to any type of model - another step towards achieving the maximum realism possible.


Flight characteristics have been accurately reproduced for almost all flight conditions; conventional take-off, climb, cruise, combat, descent and landing are very close to flight tests and performances tables. The model has, like in the real plane, the SAAHS (Stability Augmentations And Holding System) that greatly enhances manoeuvrability and departure resistance.
Flaps are handled by a computer-controlled schedule and no flap lever is provided; like in the real aircraft, the user can choose from three flap operation modes: CRUISE, AUTO and STO.

The RR 408 engine combat trust and JPT control have been reproduced.


All aspects of Harrier vectored thrust flight have been reproduced with a high grade of realism:

  • Water injection control, wet/dry RR 408 engine
  • Ground effect
  • Wind effect
  • LIDS (Lift Improvement Device System)
  • Side-slip acceleration with RPS (Rudder Pedal Shaker) - a system to warn the pilot of a side-slip condition
  • Computed and displayed hover weight based on air temperature, altitude and gross weight, therefore computed fuel quantity is permissible on board
  • Computed and displayed STO parameters, nozzle STO stop angle, STO nozzle rotation speed, ground roll, etc.
  • To enhance the real feeling, some random perturbations are injected on the three axes during the hover.
All of above systems assure an high degree of realism and great smoothness in the transition from jet-borne to wing-borne flight and vice versa.


Checklists and documentations cover all aspects of mastering this aircraft.


  • On request the user can have an account on the SSW support forum
  • Complete AV8-B II  Flight Manual in PDF format
  • AV-8  paintkit

"I have to say this aircraft almost overwhelmed me with its depth... It’s hard to imagine there are systems and functions of this aircraft that are still not modeled for sim use!... Rest assured, you can carry out a complete bombing mission 95% close to what a real-life Harrier pilot would be responsible for... Excellent flight and systems modeling... Modeling, texturing and lighting are all well done... Top-notch manual and reference materials to learn how to operate this complex aircraft... Large variety of aircraft liveries"

System Requirements:

Minimum requirements:

  • FSX with Acceleration Pack
  • CPU: Intel / AMD multi core 4-8
  • 4GB RAM (8GB recommended)
  • GPU: nVidia with at least 2GB of RAM, DX10/11 compatible. Other GPUs such as AMD Radeon are known to work correctly but are not supported by SSW.
  • Windows 10
  • vACMI must be installed (free download)
We cannot guarantee that our models works perfectly on Mac models when run in Windows dual boot even if we have positive experiences on this. In any case will we do our best to support Mac users.

We’re selling this product on behalf of the developer Sim Skunk Works. This product uses a custom activation process that requires users to submit their email address and encrypted computer hardware details to the developer before an activation keycode can be provided.
In Stock
Earn up to 40 points.

Related Products

Sim Skunk Works AV-8 B Harrier II (for FSX) This Sim Skunk Works AV-8B Harrier II for FSX provides highly detailed and frame rate friendly models with fully animated virtual cockpits in both single player and multiplayer versions. Both are fully compatible with TacPack and vACMI.

Almost all systems work as they do in the real-world aircraft and features include Projected Moving Map Display, Dynamic Drag Index System, 3D internal and external lights system, and accurately reproduced flight dynamics for almost all flight conditions.

Download size: 554MB (learn about downloads)

In Stock
Earn up to 40 points.