Control your experience with Advanced Tools
Flight Environment X uses unique texture creation technology, bringing a revolutionary new approach to how you control your experience of the Flight Simulator world.
The range of customisation is enormous, allowing an incredible depth of control, from adjusting the transparency of clouds and the colour of the bottom of clouds, right through to adjusting how the water colour scales in depth. Intuitive tools allow even the novice to be able to achieve stunning results. The included cloud editor will make it nearly impossible to see the same cloud twice.
Flight Environment X includes features to make it easier for users to interact and share themes.
Imagine that you've just created an amazing sunset or water set or cloud set - all you have to do is hit the 'Publish Theme' button and your screenshot and Flight Environment X settings will appear on the Flight 1 website.
You can also browse themes other users have created and download any which you would like to try and install into FSX using your settings for texture resolution and compression.
One additional advantage of this is for Multiplayer so everybody can see the same thing.
All the artwork used in Flight Environment X originates wholly from high-definition photography taken by Peter Wilding using state-of-the-art camera equipment. Many flying trips were undertaken to photograph clouds from every angle along with water photography, sunrises and sunsets.
Thus all textures are provided at a very high definition and resolution (ten megapixels) which is then scaled to your requirements in FEX.
This really is as good as it gets in terms of realism for clouds, water and skies.
Optimised for performance and quality, Flight Environment X has no adverse extra performance requirements from the default FSX installation.
The FSX default texture resolution for clouds is 256x256 (don't confuse this with your monitor resolution as this is a separate thing!( but FEX provides truly high definition cumulus, stratus, wispy and cirrus cloud textures mastered up to a whopping 4096x4096 pixel size. The benefit is super-high realism in FSX.
All the textures are provided in these screen resolutions: 4096x4096, 2048x2048, 1024x1024, 512x512, 256x256, 128x128.
1024x1024 and higher looks visually stunning and FEX is so versatile that you can balance all textures for smoothness and clarity. This puts you in full control to balance visual quality with performance. You should, however, experience no performance impact from the textures at any resolution.
Even at lower texture resolutions the impact is still visually stunning. For example; if a cloud is mastered at 1024x1024 and then made smaller to 256x256 it will look better than a 512x512 made smaller to 256x256.
The variety of artwork in FEX is truly enormous, much more than has ever been released to date by any other product.
It is all about the attention to detail. For example, has sixteen individual elements of carefully and intelligently selected artwork, all working together, to create the main cumulus cloud.
A massive variation of water artworkis possible with the same method, including many different wave patterns, swell effects and unique coral patterns which, if distributed in the traditional manner, would equal a download running into gigabytes.